<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cloud Strike Devlog - itch.io</title><link>https://jcotero.itch.io/cloud-strike</link><description>Fly an attack helicopter over the desert. Count your ammo, dodge the SAM, get the hostages home.</description><item><guid>https://jcotero.itch.io/cloud-strike/devlog/1660937/chapter-1-is-live-twenty-minutes-to-first-flight-and-the-whole-making-of-numbers-open</guid><title>Chapter 1 is live: twenty minutes to first flight — and the whole making-of, numbers open</title><link>https://jcotero.itch.io/cloud-strike/devlog/1660937/chapter-1-is-live-twenty-minutes-to-first-flight-and-the-whole-making-of-numbers-open</link><pubDate>Sat, 12 Sep 2026 05:57:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5OTMyODQ3LmpwZw==/400x224%23c/E5CP2U.jpg"/><p>Cloud Strike started on a Saturday at noon. By 12:22 the game was loading in a browser with no console errors — terrain, helicopter, enemies, missiles, sound and mission. Nine sentences of mine, one...</p>]]></description></item></channel></rss>